


Being able to sneak into bed for a save is also helpful. Being able to maneuver around enemies and stop them from getting the upper-hand on you will save your life. You can scrap for more components, which means more mods for armor and weapons, plus defenses for your settlements.Ĭhemist might seem less useful than other skills, but it allows you to make Antibiotics, which'll keep you alive longer. Finally, Sneak is very useful in Survival Mode. Scrapper can help with all those extra weapons and armor you'll find. This allows you to create supply lines between settlements, linking resources and inventories between two settlements. Since settlements are more important, Local Leader is even more useful.

It also means you won't need to carry as much Rad-Away or Rad-X in your inventory, leaving space for other important items. Rad Resistant or Aquaboy/girl will reduce those rads you take from eating and drinking, something you'll be doing often regardless of healing. It also means you can carry more bullets if that's your weapon of choice. Strongback will allow you to carry more, which means having more food, drinks and healing items on-hand if things turn south. Related: What Fallout: New Vegas Has That The Outer Worlds Is Missing Settlements MatterĬertain perks can make surviving in the Commonwealth just a bit easier. Sleeping in a bed is the only way to get a full rest, and sleeping is the only way to save without mods. You can use a sleeping bag to rest and save, but these only stave off fatigue for so long. There is no fast travel in Survival Mode, so having a safe place to rest is vital. Chose your destination and plan rest stops along the way to recover or replenish your items. Healing isn't instantaneous, broken limbs can only be healed with Stimpaks and you'll probably come across stronger enemies more often. Enemies in Survival Mode are much more dangerous, and there is no quick save. Like in New Vegas, everything has weight and with your carry weight reduced, be selective in what you bring.ĭon't just run off once you've prepared for your journey: plan your destination and the route you'll take. There is also a new healing item, Antibiotics, that you can find or make to cure illness. You'll need healing items too, but know they can cause you to become thirsty faster. Bring food, water and a sleeping bag (if you can spare the weight) along with weapons.

There are different stages to each, and they'll affect your stats and AP the more your situation deteriorates. Famine, dehydration and exhaustion can cost you in the field, so make sure you have the right items in your pockets. Enemies are much harder and aren't the only thing you'll be worrying about.
